//---------------------------------------------------
// cs_mansion
//---------------------------------------------------

Y anni_win51
T anni_floor51
D br_block02   
V evol_floor02
C LightFade01    
W n3_door_02a  
W n3_door_02b  
W n3_door_02c  
W n3_door_02d 
X n3_wall_09
X n3_wall_10 
W tomb_wall05    
C tusc_wall34b2  
C zm3_wall60     
M {line_MD_57
D zs_ground_01